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Q:
Is there a way to automatically turn the rotation of a 3D object based on a mouse click?
Using Blender 2.8 and Python scripting. I am trying to make a script that turns the rotation of an object in relation to a mouse click, however, it doesn't seem to do anything.
Here is the script (I have tried it on both global and local)
import bpy
from bpy import context
def on_click(self, context):
print(self)
self.location = context.space_data.mouse_region_x
if self.location 1200:
self.location = 1200-self.location
print("Positive")
return {'FINISHED'}
A:
As @Kratos said in the comment, if your script is acting on an active object, use object.location instead.
Here is what I think your script does:
takes the mouse location
compares be359ba680
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